
One thing we are finding out is it’s just misinformation a lot of the time. They have a way in their mind that SimCity works and it sometimes goes against the grain of how this SimCity works.

I think with patch 2.0 we made an improvement to quite a few systems, one thing to keep in mind in general, we are already on the next update, we’re continuing to improve the game, we’re looking at engaging our community on the forums and honing on what the top issues are from the community and really try and address those as best as possible.Ī lot of times, what we are finding is there’s a new way to think about SimCity and how it works, and especially with the fans that have been with the franchise for a long time. It’s been a busy few weeks for Maxis with the release of the 2.0 patch but that wasn’t a huge success. We caught up with Maxis Senior Producer Kip Katsarelis to find out what went wrong with the 2.0 update and what’s currently in the works for the city builder.

I think everyone will agree that SimCity’s launch was less than perfect and since the game was released all kinds of issues and bugs have surfaced.
